Hi all! I want to say right away that the video and the text does not claim to be all possible "best of the best" and so on. The text for the video was written for about two years. More precisely, he was written in a couple of evenings, but several times then corrected.
After writing the video, a man who could normally voiced it and then there was already a person who could mount. No one has experience in writing texts, there is no experience in installing and only a friend who voiced plays in a musical group and therefore was able to write a voice acting qualitatively and well.
Initially, the AVGN video inspired to write the text. I became interested in this topic and realized that in the RU community there is very little information about a sufficient interesting city legend.
Well, for the most part it can be considered, then this is a shorter retelling of the original time video from the YouTube channel Ahoy.
Okay, criticize, minus and so on. I’m ready. >.
There are moments in the video that was not convenient to indicate in the text.
Well, I am attaching the text.
Polybius is a game for arcade machines released in 1981. There is a city legend that can rightfully be called one of the oldest gaming mystical legends.
Arcade machine appeared in anyone unknown mystically in Portland, Oregon in the 80s. The legend says that outwardly the device was completely black, and the logo glowed green.
The game was similar to many popular tunnel shooters (for example Tempest) and labyrinth games (such as PAC-Man).
This arcade machine immediately dragged people. The gaming process spoke vaguely: the office itself was described as a plain, and the gameplay is strange, abstract, fast. Although, in fact, at that time half of the old games could be described in these words. And even despite his nondescence, the game dragged on.
However, the most mystical is that after playing this machine, a variety of health problems began: partial amnesia, nausea, headaches, nightmares, paranoia feelings, and some even ended their lives of suicide. According to rumors, a slot machine often saw various people from different special services. They watched a slot machine, recorded the process, and after some time an arcade office disappeared without any evidence about its existence. Because of this, people had the opinion that this could well be a secret government experiment.
Currently, there are no dumps of ROM’s, there are no boards of the playing cabinet itself, and all the stories that are on the network or from the words of eyewitnesses diverge a bit, although there are points of contact. Among the many stories from supposedly eyewitnesses there is only a similarity in the fact that everyone calls him Polybius (or polybia in Russian).
This word itself is not new: that was the name of a historian from Greece who lived in Arcadia.
He also came up with the cipher "square of Polybius". The essence of the cipher is that the letters are compiled in a square, and in vertical and horizontal letters in the grid are assigned numbers almost like on a chessboard.
Even the very word polybium in Greek can be decomposed into two words “Poly” – a lot, and “bios” – life. “There are a lot of arcadia’s lives” – how do you like such a coincidence?
In addition to all this, among many stories there is another interesting fact. Quite often, the developers of games on the initial screen leave the name of the company that has developed this product. And the storytellers say that they saw a developer or publisher named “Sinneslöschen”.
Sinneslöschen is a German word. If you https://lasbetcasino.co.uk/ try to disassemble it, you can read the following
Sinnes – feeling and löschen – wash.
The name refers to the fact that the players on this machine had forgotten feelings, the memory was erased.
No one has preserved either the gameplay or screenshots, nothing. You can try to find some kind of material on the network, but with a high probability it will be fake. There is only one screenshot that is often repeated. This screenshot is an initial screensaver with a title screen. It practically does not contain important information, more precisely, only what we already know: ordinary black screen, green letters Polybius, manufacturer or developer and loans. Loans are, roughly speaking, the number of attempts that were paid by coins through a monitor receiver.
The logo on the initial screen stands out against the background of all other games of 81 years by the fact that it is quite detailed. At that time, every byte of Roma was on the account and the developers were limited to ordinary printed text so that it would take as few space as possible. The Polybius logo can be compared with the popular Duck Hunt game with the same dog who laughed maliciously at the player when he missed ducks. But this exciting duck hunting was released in 1984, when the development of the game stepped a little forward and tried to make the games already more pretty.
If this slot machine still existed, then this can only be explained by the fact that Polybius overtook his time and was indeed an experimental development, because it was released in 1981 according to the title screen.
As I said earlier, the gameplay has not been preserved anywhere. There is only a strange site that is now not available to regret. Polybiuslive.COM first appeared in 2008 and contained some vector images. There is no evidence that there may be reliable images on the site. At the moment, the site is not available, but it can be viewed through Webarchive.Org
There are many people who claim that they have copies of ROM’s, but why still no one has shared them?
You can also find a gameplay on YouTube, just all of them fan. Made allegedly from the words of eyewitnesses, and not from the original rums.
What if you try to find the current game files?
For the first time, game files could be downloaded in April 2004 on the Gooddealgames website.Com.
Everyone who pumped these files and tried to launch them received a notification that the game could lead to memory loss and changes in the psyche, and can also cause epileptic seizures in easily susceptible people.
When you press OK, a black screen appears, which contains a brightly blinking logo and a sound with an increase in tone. He will blink until you click.
But when you press any key, the game flies out with a critical error, in the description of which it is written “From the first of April! Went this city legend to a friend!"
There is still such a site as Sinnesloschen.Com. On this site you can download the working version of the game. The site does not even hide the fact that this is a fan resource. A kind of vision of the author. How everything could look like. There are even game files that could be downloaded and launched. This time the game really started and offered a choice of several games. They even contained some kind of logical gameplay, but only with passing the levels of games the screen began to change very much, outbreaks and other psychedelic effects appeared.
If you enter the code 35-34-31-54-12-24-45-43 in the game, an additional menu with many settings will open. Through the square of Polybia, these numbers are deciphered as Polybius. In the menu, you can find points such as nightmares, amnesia, and you can even set the level of paranoia, which will be universal in the player..
If you disassemble the game with special tools, then in the contained files you can find various inscriptions in English. Like “obey”, “submit” “do not sleep”.
Although this is a fan assembly, it is made quite high quality, and if you delve into files in more detail, you can find a lot more terrible.
There is at the moment there is a game for PlayStation VR
It is worth playing with caution, but not because there was a danger of suicide or other problems that could be found in city legends. The game is full of bright colors and is very dynamic gameplay. Considering that the game in VR, then people who are prone to epilepsy in this is contraindicated, and I would just recommend that others take the game with caution. After such a gameplay, the head can clearly get sick.
There are a lot of stories on the network from people who were supposedly developers of software. One of the people claims that the company that developed Polybius is distant to the company SEGA, but can not give any evidence. There is also an interview with a man named Stephen Rouch, who claims that Sinneslöschen was founded by two lovers of programmers in the Czech Republic in 1978. And after 2 years, they were addressed by a South American company to develop an arcade game, in which it was planned to apply a completely new approach to game schedule. But Steve Rouch also has no evidence.
The first mention of the game appeared on February 6, 2000 on Coinop.Org, which is a kind of base of arcade games. Before this date, neither on the Internet, nor other resources, there are no references to Polybius. T.e. Between 1981 and 2000, the abyss of several years.
All this legend can also stand Kurt Colller. He is the owner of the Coinop website and he first sent a legend about Polybius to the Gamepro game edition. There was a separate section in this magazine, where various game myths and legends were dismantled. The magazine publishing house put forward its version that this is true, that the myth and what has no data and cannot be confirmed. And just an article about a slot machine for the killer had the status of unconfirmed. Kurt could do this in order to draw attention to the site so that the audience became interested and learn about the existence of his site. But he did it so subtly that anyone who would start looking for information about Polybius would end up to his site.
Kurt himself claims that information on the site exists from past owners, and he himself did not enter information about Polybius into the database.
The fact is that the site previously belonged to another community of people for a long time and constantly wandered in various domain names. But information about Polybius appeared on the site from February 2000, when Kurt Colller just became the owner of the site.
What, we realized that this is just a beautiful legend. But what if there is a share of truth in it? What if young gamers really received any health problems from these slot machines?
First, let’s figure out how legends appear. A kind of interesting story is taken, from generation to generation is transmitted from one to another, and each time, out of ignorance, history can be embellished. The narrator can even unconsciously embellish the story, as he simply forgot some moments or they remembered him in this form.
Back to the health problem of young gamers. Previously, games were often replaced by bright colors during intra -game explosions or other events. Naturally, people who are prone to epilepsy, such outbreaks could cause an attack. Yes, even I began to feel not very good and felt how my eyes began to hurt while looking for material and watching various gameplay to create this video.
And what about other health problems? In 1981, there was a case described in the newspaper. 12-year-old Brian Morrow received an disorder of the stomach during the game. The boy spent the game 28 hours in a row. Doctors say that these problems were caused by a huge amount of soda, which he consumed during the game. There is another case of a 14-year-old teenager named Michael Lopez, who received a migraine while playing an arcade office. But the guy played Tempest. These cases were in 1981 in Portland.
We will move a year ahead, to Illinois. 18-year-old Peter Burkovsky died of a heart attack during the game Berzerk. The guy already had heart problems, and a large load and emotions simply intensified the result, hence the sad consequences.
We also figured out health. What about the fact that slot machines disappeared? Journalist named Kat Despero grew up just in Portland. From her story, Portland was a city in which new video games were tested. In the halls stood not marked arcade cabinets that could just stand for some time, and then disappeared or changed to the official release without a trace. Although she heard nothing about Polybius.
I figured out the disappearing machine guns. And what about the people from the special services who were mistaken around the arcade offices? There is also true. In an interview with Eurogamer resource, Todd Loader, when he worked on a documentary about Polybius, explained that the FBI really mistaken near arcade cabinets in Portland. But this happened due to the fact that at that time the arcade halls had a bad reputation and it was believed that this was all the cover for gambling and drug trafficking. Actually, just in 1981, the case was closed in Portland about the illegal holding of games in one of the halls. Subsequently, the hall was closed.
Abroad, this is a very common city legend. References can be found even in the popular animated series Simpsons. On September 24, 2006, a series was released, where the arcade office, on which Polybius was written in the background, was visible in the background. The style is slightly changed, but the name remains the same.
On September 24, 2006, a series of Simpsons was released, where the arcade office, on which Polybius is written in the background, was visible in the background. The style is slightly changed, but the name remains the same.
