Has passed the whole year since Sony Interactive Entertainment Isshed to the market its own virtual reality helmet PlayStation VR. So the company has come to take some results and share plans for the future.
First of all, the president Sony Interactive Entertainment America Sean Laiden (Shawn Layden) said that the platform has about a million users, the number of which is growing steadily. True, not to say that this is such good news, given the previous statistics.
Judge for yourself: that the number of PlayStation VR sold was exceeded for a mark of one million, Sony spoke back in June. Whereas at the end of February 915 thousand helmets were implemented. That is, over the past four -odd months, people have not bought PlayStation VR too much.
Meanwhile, the boss Sony Interactive Entertainment America It is still optimistic, because at the end of 2017 and the beginning of 2018, the premieres of more than sixty video games are designed for PlayStation VR, including Skyrim Vr, Bravo Team And The Inpatient (and more than a hundred games are already available for purchase). And the updated version of the helmet with built-in headphones is about to suck.
Games for PlayStation VR, which are released in 2017:
● Anamorphine ● Ark Park ● Blade and Soul: Table Arena – NCSoft Corporation ● BRAIN VOYAGERS ● CoolPaintvr ● Cubeworks ● DOOM VFR ● Dragonblast VR ● Dream Angling ● Drunkn Bar Fight ● End Space ● Fishing Master ● Flatline: Experience the Other Side ● Ghosts in the Toybox ● Gran Turismo Sport ● Gunheart – Drifter Entertainment ● Hex Tunnel ● Hopalong: The Badlands ● Justice League VR ● MEGATON RAINFALL ● Monster of the Deep: Final Fantasy XV ● Moss ● no Heroes Allowed! ● Nothin ’but DET ● Obduction ● Pixeljunk VR: Dead Hungry ● Quar Infernal Machines ● Radianvr ● Run Dorothy Run ● Serior Socker ● Shooty Fruitie ● Snow Fortress ● Stardrone VR ● Stifled ● Super Amazeballs ● Survios ● The Elder Scrolls 5: Skyrim VR ● The Inpatient ● The Rabbit Hole ● VR Apocalypse ● Virtual Engagement Confronting Fear
Games for PlayStation VR, which are released in early 2018:
● Alvo ● Ariel https://plexian-casino.uk/ ● Blasters of the Universe ● Chainman ● Cold Iron ● Dead Secret ● DRAGONFLIGHT VR ● Dungeon Chess ● End of the Beginning ● Golem ● Knockout League ● Penn & Teller VR: Frankly Unfair, Unkind, Unnecessary and Underhanded (Including Desert ● Bus) ● Pixel Ripped 1989 ● The American Dream ● Torn ● Xing The Land Beyond
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Doom vfr
The Elder Scrolls V: Skyrim Vr
The best comments
I don’t think these releases will greatly affect sales. Who wanted to buy – I already bought. The rest are waiting for either price reduction or further development of technology.
Well, I don’t know, in my opinion VR is too highly specialized topic. Yes, as an attraction for a couple of evenings – excellent. But playing it for a long time is simply physically impossible, and there is nothing. There are very few large releases, and the rest is so, fun for a couple of hours.
While the only game for me, which is worth going to VR, is the Resident Evil 7, all the rest are not at all interesting, was still DriveClub – but the graphics are just horror, no pleasure. I assigned hopes on Skyrim VR, I thought it was Bethesda right now with her money and experience to shoot, and the Bethesda Marketing Director Pit Hines said: “Why are we doing Skyrim for virtual reality? Because we can – and no one else ”and judging by the reviews did – the same game of 2011, cut in everything where everything is not convenient.
Firstly (this is more applies to a PC) VR requires, in addition to buying the helmet itself, not small investments in the hardware.
Secondly, the technology is still quite raw-either the FPS is uncomfortable or the resolution is small, or the brakes are too strong too strong.
Thirdly, the library of games is small and too little AAA-IGR-the vast majority of releases are small fun games for one or two in the evening. That the VR shutters with all sorts of kinectes and muvas are related.
Fourthly, and this problem also went to the aforementioned devices-most gamers come to games degrade Rest in t.h. and physically. And additional active body movements, which are the result of the use of the helmet – make this lesson not too attractive.
Fifthly, the game in the helmet usually requires a rather large empty space around the player, and you need to understand that in the helmet there is a risk of breaking something that can be near the player, and this causes additional inconvenience.
Based on the listed points, in my opinion, at the moment, the only genres where the VR can be fully revealed- these are auto and aircraft systems that are less suitable to the gland than other games, and at the same time can give out a more beautiful picture. And for the game that is not required to stand and actively wave your hands, the whole game is held sitting on a chair.
Consistent with the third paragraphs only. The technology is really raw and there are still few games, although new interesting things appear and are announced and announced.
Everything else is past ps vr.
1) No hardware is needed
4) not for all games you need to move, in the case of the Sonevsky device, as a rule, you are similarly sitting with a joystick on a chair, just diving is better significantly, and sometimes it’s fun to get to something like a superhot, it’s even more useful than sitting in the stools in the evenings
5) This is connected with the previous point in Sony, if a whole room is needed with HTC, the sensors are placed, the movements are well grabbed, and as a result – almost all games are designed for motion within this area. On the one hand, this is cool, but on the other hand, it really needs a whole mother of his room to arrange this system, to add the wires somewhere else so as not to kill and not kill others, but as for PS VR, everything is tied only on a fairly narrow camera with a rather narrow angle of the view and you simply can’t get out of the active zone, the helmet will swear at you, respectively, there are much less than you need much less, less than you need. the risk itself to break something, which is why most games are more passive in terms of necessary body movements.
Well, about the genres- just according to the experience of the game in all and according to many people- the very thing is the most, auto and air systems at the moment- this is a purebred vomitic attraction. Well, if you are not an astronaut born.
But in fact, this is all the lyrics, because this thing for the player is absolutely optional, because you really cannot play for a long time, you get used to motion, but your eyes are tired, the head is cracking, and in general you sweat in a helmet like a scum the last. At the moment, those guys wrote above-are absolutely right, it is purely Fo-fan for a couple of evening-weekly, or for the company to confuse. Because stupidly uncomfortable stray, and harmful to the eyes, which are so almost all players are not the best.
Thank you very much for the answer. It is very important for me. Like, “take or not to take”, “to be or not to be” 🙂
I am not the owner of VR, but to try. And if you had a money, I would definitely buy. This is much cooler than just looking at the screen
The question does not concern the topic of the article, and I apologize for making time. It is important for me to clarify this moment, I will be grateful for the answer.
I plan to take PS4. I live in a private house, the Internet does not live with me.
The question is: whether the games on PS4 will work in the "autonomous" mode (without the Internet), if you first install and update them using the Internet.
Now I have a PC and an “autonomous” mode in games. Steam versions of games on a PC (not multiplayer, of course) can work in "autonomous" mode. For example, I installed “The Witcher 3” and “GTA V” (in “GTA” put up that the “Sales” were not in the “cloud”, but on the computer) via the Internet, updated them. After that, both games are launched on a PC without problems when the Internet is disconnected (in GTA, of course, only the “plot” is available, but I don’t need more – the multiplayer does not catch).
Everything is the same as on Steam, for example, I bought Horizon Zero Dawn electronically in PSN, downloaded it and you can play calmly in autonomous mode
This is aptly said about the price tag – in this form too much biting the price, however, if the number of games increases, then the attractiveness of the goods will also rise at times and If possible A person will buy it more.
For example, more recently, I thought that nonsense to buy a device for the only RE7, But the way out Farpoint, Passing on a more optimistic mood that soon the content will begin to justify the device.
It reminds me of a stir with 3D TVs when they began to appear in large numbers, then
Some developers to play the games to attach the 3D mode as in Crysis 2, but then all this quickly stalled. I hope VR will not happen.

